Unreal Tournament Server request to join denial of service
| ut-join-request-dos (11304) |
Description:
Unreal Tournament Server is vulnerable to a denial of service attack. If a remote attacker floods the server with requests to join the server, the attacker could cause the server to consume 100% of the available CPU resources, which would result in a denial of service against legitimate users.
Platforms Affected:
- Epic Games, Unreal Tournament Server 436 and prior
Remedy:
No remedy available as of November 15, 2008.
Consequences:
Denial of Service
References:
- BugTraq Mailing List, Tue Feb 11 2003 - 11:15:00 CST, Epic Games threatens to sue security researchers at http://archives.neohapsis.com/archives/bugtraq/2003-02/0139.html.
- BugTraq Mailing List, Tue Feb 11 2003 - 13:31:35 CST, Re: Epic Games threatens to sue security researchers at http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.html.
- BugTraq Mailing List, Wed Feb 05 2003 - 06:58:07 CST , Unreal engine: results of my research at http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.html.
- BID-6771: Epic Games Unreal Engine Multiple Players Denial Of Service Vulnerability
- CVE-2003-1433: Epic Games Unreal Engine 226f through 436 does not validate the challenge key, which allows remote attackers to exhaust the player limit by joining the game multiple times.
Reported:
Feb 05, 2003
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